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Bullet Hell 3D
A survival game where the player has to dodge an overwhelming amount of various enemy projectiles. Making the game 3D is a twist to the typical 2D bullet hell game.
Level with homing torpedoe and mines
Level with Bouncy Spikes
Level 2 with straight bullets
Our Team
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Kevin Shi
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Nathan Lim
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Simu Wang
Responsibilities
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Programmed player and AI boss movements
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Designed all the levels for the game
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Used vector math to program shot patterns such as spirals, arcs, and spheres
Softwares and Tools
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Unreal Engine
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Visual Studio
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Autodesk Maya
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