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Bullet Hell 3D

A survival game where the player has to dodge an overwhelming amount of various enemy projectiles. Making the game 3D is a twist to the typical 2D bullet hell game.

Our Team

  • Kevin Shi

  • Nathan Lim

  • Simu Wang

Responsibilities

  • Programmed player and AI boss movements

  • Designed all the levels for the game

  • Used vector math to program shot patterns such as spirals, arcs, and spheres

 

Softwares and Tools

  • Unreal Engine

  • Visual Studio

  • Autodesk Maya

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