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LATEST PROGRAMS

Fall 2016

Unity 3D Samsung Gear VR | PeriTrip

Created during Cal Hacks, PeriTrip is a Gear VR Travel Location Application. It uses the Amadeus Flight API to pull destination data based on user provided information and displays your hot potential vacation spots in 360 VR with the Samsung Galaxy S6 Gear VR.

Spring 2016

Android Studio | MySQL | Movie Knight

An android app where users can look up information about the latest movies, create lists about movies they watched and want to watch, and make events to watch movies with their friends. 

Spring 2016

Java Eclipse | MySQL | Text Editor

A text editor that utilizes spell check using Java Swing in Java Eclipse. Users are able to access, save, and delete their text files. Used multithreading and networking so users can share documents and edit them simultaneously.

Spring 2016

Visual Studio | Ray Caster

Programmed a ray tracer in Visual Studio using OpenGL lighting. the ray tracer is able to handle opaque surfaces with lighting and hard shadows. 

Spring 2016

Visual Studio | Roller Coaster Simulation

Constructed a simulation of a roller coaster in Visual Studio by utilizing splines along with OpenGL lighting, texture mapping, and animation. Manipulated the camera to create a realistic first-person view of riding the roller coaster.

Spring 2016

PyCharm | Scrabbler

Users can choose different options to help them in their Scrabble game. The GUI was made using Tkinter, and the code is written in Python 3.5

Fall 2015

Unity 3D | Directed Research: Elastic Cloud Computing and Games

Developed a multiplayer client game in Unity 3D as part of a large-scale simulation to process real-time AI and computations using the cloud. Collaborated in a team to create a custom Unity network client using C# .NET sockets.

To see more or discuss possible work let's talk >>
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